#pragma once

#ifndef __INDEXBUFFER_H_INCLUDED__
#define __INDEXBUFFER_H_INCLUDED__

#if defined( DX10 )
	#include "Dx10IndexBuffer.h"
#elif defined( DX11 )
//	#include "Dx11IndexBuffer.h"
#elif defined( OPENGL )
	#include "OpenGLIndexBuffer.h"
#endif


#endif //__INDEXBUFFER_H_INCLUDED__
